My name is Alessandro Zonta, I go by Zale. I'm an Unreal Engine developer.

This site is a running record of my gameplay systems, jam builds, plugins, and technical studies in Unreal Engine. It's a place to share what I've learned, what I'm working on, and what I want to work on next.

Recent Entries

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Plugins 2025

UI Framework

A reusable UI framework for Unreal Engine, built as a standalone plugin around CommonUI and Lyra-style patterns for screen registration, layer management, modal flows, and UI lifecycle.

Plugins 2026

Settings System

A flexible and reusable settings plugin for Unreal Engine projects, providing a solid foundation for settings menus, authoring workflows, runtime behavior, and UX considerations.

Tools 2025

ImGui Debug Tools

A shared ImGui-based debug layer in Unreal Engine 5 that makes new developer-facing tools cheap to add and easy to maintain.

Game Jams 2025

Back in 3'!

Beginner's Jam Summer 2025

A 3D time-loop puzzle game made in Unreal Engine 5.4 for Beginner's Jam Summer 2025, where the player has 3 minutes to explore the environment and prevent an imminent disaster.