My name is Alessandro Zonta, I go by Zale. I'm an Unreal Engine developer.
This site is a running record of my gameplay systems, jam builds, plugins, and technical studies in Unreal Engine. It's a place to share what I've learned, what I'm working on, and what I want to work on next.
Recent Entries
UI Framework
A reusable UI framework for Unreal Engine, built as a standalone plugin around CommonUI and Lyra-style patterns for screen registration, layer management, modal flows, and UI lifecycle.
Settings System
A flexible and reusable settings plugin for Unreal Engine projects, providing a solid foundation for settings menus, authoring workflows, runtime behavior, and UX considerations.
ImGui Debug Tools
A shared ImGui-based debug layer in Unreal Engine 5 that makes new developer-facing tools cheap to add and easy to maintain.
Back in 3'!
Beginner's Jam Summer 2025
A 3D time-loop puzzle game made in Unreal Engine 5.4 for Beginner's Jam Summer 2025, where the player has 3 minutes to explore the environment and prevent an imminent disaster.